Showing posts with label TCG. Show all posts
Showing posts with label TCG. Show all posts

Tuesday, March 14, 2017

Three-Color Amonkhet and Dominaria Return

Deep Analysis by Jesper Ejsing


Disclaimer: this is a speculation/prediction blog post on yet-to-be-released Magic: The Gathering products (as of the time of this writing). This was published before the Spring 2017 Announcement Day (March 31st, 2017). I have not obtained access to any sort of leaked information regarding Amonkhet or products releasing after Amonkhet. If something like this doesn't interest you, I wouldn't recommend reading further.


Too Long, Didn't Read


For those who want to get right into the good stuff, here's the list of predictions I'm making:
  • Amonkhet will have three-color arc (shard) Gods
  • Multicolor Traps and Curses will debut in Amonkhet
  • Amonkhet will have Magic's first Naya-colored planeswalker
  • Amonkhet will have a Simic-colored Nissa
  • Garruk will return in Hour of Devastation
  • Amonkhet block's Masterpiece Series will feature gold cards
  • Duel Decks: Ajani vs. Tezzeret will release in the Fall
  • Commander 2017 will be five decks of two-color ally combinations
  • The Fall block will take place somewhere in Dominaria
  • The third Un-set will either release in August 2017 or sometime in 2018 or 2019
    • NOTE: If the third Un-set product will be releasing sometime between Spring 2017 and Spring 2018, then the announcement of the third Un-set may be on either March 31st, 2017 or April 1st, 2017
No predictions attempted for:
  • From the Vault series
  • Masters series (Modern Masters, Eternal Masters, Vintage Masters)
Read further for details on how I arrived at the predictions:

Three-Color Arc (Shard) Gods


Amonkhet marketing material mentions five trials of the five gods. Five means color factions. Gods means return of God creature type. We need something new for Gods. We need three-color Gods.

We just had four-color cards in Commander 2016. And monocolored and two-color Gods have already been done. This leaves three colors. Khans of Tarkir was more recent than Shards of Alara. Best to do Shards of Alara's arc colors.

I also arrived at this conclusion from three other vantage points: studying the art of the Gods, the marketing material regarding the trials of the five gods, and the booster packaging for Amonkhet.

For the packaging, a large set normally has five different types of art on booster packs. Amonkhet is no different. Usually, three of the five booster packs feature planeswalkers that will be in the set (An exception to this was featuring Elspeth and two gods for Theros packs).

But the hard(er) exception to the three-planeswalkers-out-of-five-booster-pack-wrappings is when there are five factions featured for the set. Return to Ravnica and Khans of Tarkir were five-faction sets that contained five different booster wrappings. When it comes to this case, non-planeswalkers are chosen for the booster pack depictions, one for each faction. When we look at Amonkhet's booster pack wrappings, this seems to be the case, supporting the claim for five factions for Amonkhet (in this case, five three-color arc factions).

Then there's the art of the five gods that have been released gives some clues. Studying the art for each of these gods reveals the kind of colors associated with these gods. Usually, art for a card tends to use colors or depictions within the art that tie themselves toward the color(s) of the card itself. Usually.

Let's take a look at them:


The Bird God is the one floating highest in the sky. Flying is attributed toward white and blue most of all. But black has flying at third. The colors of the background show whiteness to the clouds, and blue hues overall. But also some heavy shadows, to indicate some black mana.

As for Birds, most of them are marked for white, blue, then black.

This is an Esper-colored God.


The Cat God has the most troublesome art. There's not much greenery going on in any of the God art. There's a bit for the Snake God. And the art in this shows some black going on. And there's mummies. White-aligned zombies? Anyway, other vantage points clue me in to the decision to mark this as a Naya-colored God. For example, Cats are most prominent in red, green, and white. Another push toward Naya. Lastly, the top three colors for Archers (there's a bow wielded by this Cat God) is white, green, and red (red narrowly defeats blue and black).

Finally, there have been art that uses colors or depictions that you wouldn't think tie themselves toward the color(s) of the card the art is for. An example is Athreos, God of Passage. There isn't much that leads me to believe Athreos is a white god in terms of colors used (the blindfold it has gives the sense of white).  There's so much green color. You might also think it's a mono-black God, if not a Golgari-colored God.


The Crocodile God depicts zombies, yo. Some dark ones. And there's a huge overcast. There's some black mana going on here. There's a red dusk color. Red.

Crocodiles are mostly in green. Combine all these factors together, and you get a Jund-colored God.


The Hound God. Or, the "Jackal", most famous for being a God of Death. Appropriately, this is the darkest-colored piece of art. Lots of shadow intensity. There's also a red dusk color prominent in the art. Yet, some blue is coloring the sky to make some purple look as well. With black being the center for death, this makes sense as the Grixis God.

Interestingly, the creature type association here doesn't hold up for Hounds. There's only one blue Hound, and that was a bend to make it a part of a cycle of Hounds.


Laslty, the Snake God. This one is the brightest-hued of them all, leading me to believe that there is no black color in this. There's a waterfall. Blue. But Snakes are mostly green. Its organized command over the smaller guys has a sense of order and structure that white likes. This God is Bant-colored.

Lastly, there's the marketing material for the Trials of the Five Gods. The five trials are: Solidarity, Knowledge, Ambition, Strength, and Zeal.
Here's the breakdown I have:
  • Snake God of Solidarity: Green, White, Blue
  • Bird God of Knowledge: White, Blue, Black
  • Hound God of Ambition: Blue, Black, Red
  • Crocodile God of Strength: Black, Red, Green
  • Cat God of Zeal: Red, Green, White
For Solidarity, I tied it to the Snake God because the card Solidarity is centered in white. But also that it seems to be standing together with its followers.

Zeal is most found in red and white. You get passionate about doing what's right, whether it's breaking free of the rigidity of law or enforcing order to prevent reckless negative infliction toward society. When you pair red and white, you can get green to meet in the middle. And when you have white, red, and green, you can have Cats. Or Archers. Tied to the Cat God then.

One way to attain strength is to collect in high numbers. That's what the Crocodile God is doing. And black values attaining strength, red using strength to solve problems, and green's natural "survival of the fittest". Strength belongs to Jund. It belongs to the Crocodile God.

The pursuit of knowledge can often be a solitary endeavor, especially as you attain higher and higher amounts of knowledge - you get less peers. The Bird God is far and away from its followers, seemingly in a state of philosophizing. Besides, blue is THE color for knowledge, which is the central color for the Esper-colored Bird God.

Lastly, we get Ambition. Black has ambition. The Hound God is most tied toward black. But, also, incidentally, for Theros - there was a similar marketing campaign, for the monocolored Gods of that world. And the black color's association? Ambition. Seeing as the Grixis Hound God has its central color in black, this one's a shoo-in.


Multi-Color Traps and Curses




Traps! Those debuted in the original Zendikar block.
Curses! Those debuted in the original Innistrad block.

So, why wheren't those brought back in the retun to the worlds of Zendikar and Innistrad? Well, besides only focusing on what was best and most memorable of the original blocks and cutting the rest (which is an important thing to do, especially when you wanna include new stuff and twists), not including Curses and Traps means you can save them for another appropriate time.

Pop culture Egyptian mythology includes traps that guard the tombs of dead kings. But also curses that can befall upon peoples. Amonkhet would be great for those to return to Magic. After all, there are TRIALS that the denizens of this plane train their whole lives for. It could be that the challenges involve traps and curses.

But what fresh twist can we do to make Traps and Curses exciting? Ah. Every Curse and Tap has been monocolored so far. Gold Traps and Curses it is!

The First Naya-Colored Planeswalker




Whenever we move to a plane focused on multicolor, it's an opportunity to have an abundance of multicolor planeswalkers. Shards of Alara block had its first Grixis planeswalker and a then a couple multicolor ones. Return to Ravnica block had Vraska, Domri Rade, and Ral Zarek. Khans of Tarkir is a little weird in that it wasn't designed to be a multicolor block. Even then, we got a Temur-colored Sarkhan Vol. As a surprise, Tamiyo became Bant-colored, which fills in yet more of the missing three-color combos for planeswalkers. And then there's this block.

When doing a three-color-focused set, we have a strong opportunity for this. Hour of Devastation will already have Nicol Bolas. And I feel having one three-color planeswalker per set of Amonkhet block would be best. So, Amonkhet - but why Naya?

I think the colors most far and away from Grixis would be good, to balance out colors across planeswalkers in the block. But also a focus on what HASN'T been done before. We're not doing wedge colors. Tamiyo did Bant. And Esper and Jund are both too close to Bolas' Grixis colors. That leaves Naya.

NOTE: When I say Naya-colored planeswalker, I just mean red, green white. Not from Naya. Though, it definitely is possible to have a planeswalker from Naya (see: Tamiyo)

Simic-Colored Nissa




When viewing the planeswalkers in any one particular block, the colors tend to try to be evenly divided across the colors. Gideon being white and Liliana being black, along with Nicol bolas being black, red, and blue. And when you take into account the Naya planeswalker mentioned above, you get the following for the number of colors represented:

White: 2
Blue: 2
Black: 2
Red: 2
Green: 1

There's some room for green for the remaining two planeswalkers. Now, let's look at something else:

If you look at each two-color combination and associate it with the most recent planeswalker card of that two-color combination,  you get this:

GREEN WHITE: Ajani (Aether Revolt, 1 set ago)
WHITE BLUE: Dovin (Kaladesh, 2 sets ago)
BLUE BLACK: Tezzeret (Aether Revolt, 1 set ago)
BLACK RED: Daretti (Conspiracy 2, 3 sets ago)
RED GREEN: Arlinn (Shadows over Innistrad, 5 sets ago)
GREEN BLUE: Kiora (Battle for Zendikar, 5 sets ago)
WHITE BLACK: Kaya (Conspiracy 2, 3 sets ago)
BLUE RED: Saheeli (Kaladesh, 2 sets ago)
BLACK GREEN: Garruk (Magic 2015, FOREVER AGO)
RED WHITE: Nahiri (Shadows Over Innistrad, 5 sets ago)

Now, you notice that a Golgari-colored planeswalker is the one that most needs a new planeswalker card. As it so happens, I'm predicting Garruk will come back, so more on that in the next section. That leaves Simic-colored planeswalker being due for a new card. And, in this case, Kiora is the only planeswalker to be Simic-colored. At least Vraska keeps Garruk company.

We need another planeswalker character to join the ranks of Simic. Could be a new character or an existing character getting a touch of blue, at least perhaps temporarily (see: Bant Tamiyo).

With Bant colors already done with Tamiyo recently, it's clear that a new Simic-colored walker is the way to go, which would still slot into Bant-colored decks just fine.

So, my guess is that Nissa will return but in Simic colors.

Garruk Returns in Hour of Devastation


Garruk the Slayer by Brad Rigney


Garruk's been away in the story a while. He's not dead. But he hunts planeswalkers. The most powerful ones. And who is more powerful than Nicol Bolas? Also, black-green needs a new planeswalker card. Lastly - who else is on Amonkhet besides the most powerful planeswalker? Liliana.

Recently, there's been a trend of four planeswalkers in the large set and two planeswalkers in the small set. The two in the small set tend to be related toward the main plotline. The large set has the most room for planeswalkers involved in a side plot. Since the new Simic walker I think would likely not be the most involved in the main characters, I'd put it in Amonkhet and Garruk in Hour of Devastation, to separate out the green walkers. And, besides - it could be that Garruk either redeems his monstrous form or harnesses it and the power of all the planeswalkers he's killed to become a very powerful force to face Nicol Bolas.

After all, both he and Bolas share the distinction of being the only two to be made a main villain focus in Core Sets (Magic 2013 for Bolas and Magic 2015 for Garruk).

Amonkhet Masterpiece Series Features Gold Cards





As of Kaladesh, Wizards announced that it would have a Masterpiece series for every block going forward, that has a theme fitting to the setting. Zendikar Expeditions was about land. Kaladesh Inventions was about artifacts. With both those colorless card types out of the way, what's the next most exciting thing that fits this gold-carded block? Oh! How about awesome gold cards?

This one's a more risky guess. It could be that desert oasis type of cards are featured. But... that doesn't seem as exciting as having awesome dual lands or utilizing those powerful artifacts. Gold cards are more exciting. We like gold. It's shiny.

Duel Decks: Ajani vs. Tezzeret





Duel Decks with planeswalkres duking it out feature the block that came before, usually. We had Nissa and Ob Nixilis fight each other in last year's Fall Duel Decks. This year's Fall Duel Decks would strongly be placed in Kaladesh.

Looking at Mind vs. Might, we already have Jhoira popping up. Saheeli would be yet another Izzet walker. And then there's red in both the Mind deck and Might deck. Best to leave out Chandra this time - to avoid yet another red-focused Duel Deck. And Nissa already had her turn recently.

With Mind vs. Might, we don't have white, green, or black represented for the year of 2017 so far. Ajani takes care of white and green while Tezzeret opposing him with blue and black would make for a nice rounding off of the colors so that any player looking at recent products might find something that appeals to them.

Sorry, Chandra. I know it's been a while since you've been in a Duel Deck. But you, Ajani, and Tezzeret have all been in Duel Decks once before. And Chandra is most likely to return yet again in a future block and might have another chance at getting included in a second Duel Deck.


Commander 2017 will Have Two-Color Ally Decks


Meren of Clan Nel Toth by Mark Wenters


This one's a really easy guess. The Commander series of products have featured each three-color combination, two-color enemy pairs, and four-color commanders. It's time to finish the pattern and put the last puzzle piece in and make Commander decks focused on two-color ally legendary creatures.

It's interesting that four-color jumped to last year instead of being the last in the cycle. There could have been multiple reasons. But it could be that it would be better to balance out the year of 2017 with three-color legendary creatures for the Commander players in Amonkhet followed by two-color legendary creatures later in the Fall (along with whatever the Dominaria-located block will have).

Speaking of Dominaria...

The Fall Block will Take Place Somewhere in Dominaria




This claim is being made for several reasons:
  • Mind vs. Might Duel Decks features characters from Dominaria
  • After two back-to-back blocks of new worlds, it might be time to revisit an old one
  • Ravnica, Innisrad, Zendikar, Mirrodin have all been done. What's left for popular planes? Dominaria!
  • Dominaria is long-overdue for a return; besides, where should a new Jace card appear in? (Last one was in Shadows over Innistrad whereas all the other Gatewatch members will have had new cards by the time the Fall set comes out.)

No Predictions for From the Vault or Masters Series


I haven't found a pattern to be able to puzzle out and confidently say what will come next for From the Fault. Some stuff like "Demons" seems obvious to do, but who knows when the correct timing for that will be.

As for the Masters series, the next year seems like a toss-up: will Eternal Masters 2018 happen or not? Did it get received well? Will there just be a focus on Vintage Masters for Magic Online? I'd rather not make a prediction.

However, the bumping up of Modern Masters to Spring is curious, which leads me to...

Third Un-Set in August 2017 OR Sometime 2018 or 2019




I know, a more broad prediction. This one's the wild card. As it should be.

Conspiracy 2 was last year. And we can't have a repeated Conspiracy 3 this year - at least not an equivalent. Will From the Vault try to fill in those shoes in August with something cool? Or will there be something else for the Conspiracy-loving crowd?

The players that love Conspiracy has some overlap with the players who love Unglued and Unhinged. And Modern Masters got pumped up to Spring this year. And Conspiracy was last year. What to do? Release Un-set 3. Also, Annoucnement Day is taking place March 31st, 2017 - in the evening. Which is awfully close to April 1st, 2017. April 1st has been a time when Unhinged was announced. Perhaps the same will be utilized here.

Keep in mind that, since Un-sets are unconventional, so may be the announcements. The announcement may be delayed until April 1st. But also may just happen during March 31st, to prep you for the site's update on April 1st, whatever that will look like (Daily MTG has had a joke makeover before for April Fool's Day). The announcement could also be quite hidden.

What makes me doubt whether the third Un-set will release in August 2017 is the full-art lands in Amonkhet. Un-sets are notorious for the full-art lands. Since Battle for Zendikar block and then Amonkhet block featuring full-art lands: it seems like we should wait at least a year for the third Un-set just because of the full-art land.

And if we wait for 2018, that's when Conspiracy 3 might take place. So then the off-year of 2019 would be great for it.

Lastly, 2018 would be Unglued's 20th year anniversary. It might be a good time to bring a third Un-set into Magic for that year.

But, yeah, if a third Un-set is coming this year, August 2017 is the time to do it.

Appropriately Long, Did Read


Some predictions I have more confidence in than others. But I figured I'd do a little bit of reaching anyway for some of the ones I'm not so confident in. Just in case it'd be a fantastic guess. Thanks for reading the lengthy part of this post. =)


Amonkhet Promotional Art, Artist Unknown

Tuesday, August 25, 2015

The Uncommon Solution of Panini's DBZ TCG


Last time... on Dragon Ball Z TCG blog posts:

I wrote something called The Common Problem of Panini's DBZ TCG, a piece on how terrible it is to have a difference in rarity among personality level cards within the same set/stack (Trunks Levels 1, 2, 3, and 4), especially if those rarities are common and uncommon and found within booster packs.

This was a problem because:
  1. Players who buy multiple booster packs will end up with more Level 1 and Level 2 cards than Level 3 and Level 4 cards
  2. Common personality cards means way too many wasted pieces of cardboard

These factors above end up with the truism that many players of the Panini Dragon Ball Z Trading Card Game who buy booster packs will have very, if not completely, useless cardboard.

I wasn't alone in recognizing this as a problem. Retro DBZ also had an article on this.


Set for Success



Heroes & Villains, the second set, was like Set 3, The Movie Collection. Set 1 was a larger set that was released with starters. Set 2 was simply an expansion set with four booster pack personalities. Set 3 was also an expansion set with four booster pack personalities. A difference between the two? Set 2 had Level 1 and Level 2 common personality cards while Set 3 did not.

There doesn't seem to be any reason for this change other than Panini recognized that this is an issue and then did something about it. That's fantastic. I like that Panini is willing and readily able to adapt and change according to the needs of the game and that support is not limited to just balancing gameplay environments. Rapid iteration of making a successful trading card game is awesome.

For The Movie Collection, the Level 1 and Level 2 personality cards are now uncommon. What's more is that the Level 3 and Level 4 personality cards are still uncommon! Woohoo! This means, on average, a player is going to have the same amount of copies of personality cards for each of a personality's levels.

This solution fixes #1 mentioned above. This also helps problem #2 mentioned above but doesn't completely solve it. But, it's tricky to solve this because there's another factor that Panini seems to be concerned with: Rainbow Sealed format.


Pot of Goals



Whenever there's a new set, players are going to want the new cards and play with them. Launch tournaments exist as a fun event to promote a set's release and give the opportunity to play with the new cards due to the sealed pack format Rainbow Sealed.

For Rainbow Sealed, you bring your own main personality to play in conjunction with the new cards, but you're allowed to play with the new main personalities, provided you get all four levels of that personality. With the number of packs that each player gets, having common personality cards means folks are definitely going to get new personalities they can play with. Having rare personality cards means that folks are pretty much never going to be able to play with the new personalities in a Rainbow Sealed. The sweet spot is the uncommon slot, where you'll stand a decent chance at getting the cards needed to be able to play, say, Garlic Jr. in your Rainbow Sealed.

So that solves that problem, but, the thing is, if you're going to buy a booster box or two of a new set, with personalities in the uncommon slot, you're still going to have a surplus of personality cards. So, as you can see, utilizing the current pack distribution to solve BOTH the problems of having too many personality cards and being able play with new personality cards in Rainbow Sealed is currently impossible.

So, we have two contradictory goals:
1) Lessen the number of cards that become useless as players purchase more booster packs
2) Increase the chances of having a full set of Level 1 through 4 for one of the new personalities at a Rainbow Sealed Launch event

Increasing the rarity of personality cards in booster packs helps Goal #1 while lowering the rarity helps Goal #2. So, now what?


Multiple Personality Disorder



Personality cards are always going to be among the cards you'll want the least number of copies of within your DBZ card collection. You can play three copies of Saiyan Upward Kick within a deck, but you can't play three copies of Garlic Jr., Crazed. Even though you can only play a single copy of Master Roshi ally in your deck, one or two of your decks might also make use of a Master Roshi ally, so it's not as bad as having multiple of the same main personality.

Let's go over how frequently you'd want to see certain cards appear in booster packs:

  • Main Personalities: Rarely
  • Named Cards: Sometimes
  • Allies: Sometimes
  • Dragon Balls: Sometimes
  • Masteries: Nevar!

Main Personalities: In comparison with the rest of the cards in that list, you're going to need copies of these cards the least.

Named Cards: You might want up to three copies of named cards, so you want to see these more often in booster packs than main personalities

Allies: You might be playing Nappa in each of your two villain decks, for example, so you'll want to see these more often than main personality cards.

Dragon Balls: For the same reason as above for allies, several of  your decks might be playing Dragon Balls. As for the rarity discrepancy between them, (7-star Dragon Ball being more rare than the 1-star Dragon Ball) this is not as offensive as the Main Personalities in Set 1 since you CAN play Namek Dragon Ball 1 without Namek Dragon Ball 7. So, while Dragon Ball Victory decks will want a full set, this is all right.

Masteries: Once you get a mastery, you're done with needing that mastery. Just like with main personalities you only really want one, maybe two copies of that mastery. A good solution that has been adopted by Panini is to have masteries only be included in the starters, so folks who buy starters don't have to worry about duds in their booster packs.

Based on the above, it seems to be that you'd want to see main personalities show up as often as rares do and others a bit more often than that. Again, having main personalities as rare cards means that you'll probably not play any new main personalities in Rainbow Sealed. 

Part of the Pack


But what if I told you that you can have rare personalities and still have a decent chance of playing a new main personality in a Rainbow Sealed tournament? What if, when you opened a booster pack containing a main personality, your booster pack looked like this:






 Much like how a foil takes up one of your common slots, a main personality that is rare would take up three of your common slots. This is fine. Here's what this solution does:

  • Perfectly solves any imbalance in the number of level cards you have for each main personality (No disproportionate number of Level 3's or Level 1's compared to the other Level cards for that personality)
  • Helps reduce the number of copies you're likely to own of a main personality (2 Garlic Jr. sets out of two booster boxes? Not bad!)
  • Maintains a likely probability that you can play a main personality in a Rainbow Sealed tournament
Keep in mind that the above booster pack contents ONLY occurs if you receive one of the booster pack main personalities. If it were a regular rare card, then you would still get 7 common cards, 4 uncommon cards, and 1 rare card.

Now, I know this may be something that's tricky to do in whatever manufacturing locations are determining the randomization of packs. 

But, if it's logistically possible distribution-wise, this solution might help improve the quality of Dragon Ball Z Trading Card Game booster packs.

Wednesday, April 15, 2015

Gohan in Set 3 of Panini's DBZ TCG


Disclaimer: This is a speculation article and is not based on any official Panini announcement of Gohan returning as a main personality in Set 3.

Panini's rebooted Dragon Ball Z Trading Card Game currently has its second card set released, named Heroes & Villains. Within this set, there are new characters to play with, including main personalities and allies. Of these new main personalities, all of them are of characters that have never been main personalities before.

There will come a time, however, when a new card set release will contain main personalities of characters we've already seen before as main personalities. This will definitely happen by the time the card sets are focusing on characters and events from the Android and Cell sagas of the DBZ story.

The next set, Set 3, is not going to focus on any androids. However, we will see at least one character return as a main personality: Gohan.

Here are topics we'll cover along the way to see where we make deductions and assumptions leading to this conclusion:
  • Elements of a Dragon Ball Z set
  • Saiyan-style and Namekian-style cards
  • Card art theory
  • The Gohan plan

On Your Mark, Get Set, Gohan


Even though we're only on Set 2 of the Panini reboot of the game, there are already some apparent requirements that make up a DBZ TCG set. Not every set is going to have starters released to coincide with a booster pack product like Set 1 did. Nor is every set going to have a new collection of Dragon Ball cards to choose from, just like what happened with Set 2.

However, there are a few elements that every Dragon Ball Z card set should have:
  • Main personality cards
  • Ally personality cards
  • New cards for each style in the game (Red, Blue, Orange, Black, Saiyan, Namekian)



Why should every set in the game contain main personality cards? One of the reasons is because they're one of the key sellers of the set! Each of the booster pack displays for each of the released sets mention the main personality characters you can find in the packs.

The second reason is because of what Panini is trying to do for someone who decides to buy a booster box of a set - at least, when they were doing masteries in booster packs. Here's what Panini said about including masteries in a Z Warrior Mailbag on their blog:

The initial idea was to give players access to each Style without requiring additional starter deck purchases. At the same time, the inclusion of Mastery cards in the boosters allows players to create a Trunks or Captain Ginyu deck from packs alone.
Source: https://paniniamericadbz.wordpress.com/2015/01/09/z-warrior-mailbag-182015/

While they're not going to do masteries any more in booster sets, let's assume someone already has masteries - they could just buy a booster box of the latest set and get a deck going with the main personalities they find within their new cards.

Ally cards exist because of the third reason why main personality cards exist - the characters. A card game based on a story-based IP has to focus on its characters, and not every character can be a main personality - thus ally cards. This is why each set will have ally personalities.

Lastly, there are six styles in the game that bring checks and balances against each other and make up half of a player's deck's identity (the other half being their main personality). When a new set comes out, there must always be new cards for each of the six styles, so that every DBZ TCG player has something to look forward to.

And, of course, among the six styles are Saiyan and Namekian.




Oppa Gohan Style


If there are going to be new main personalities in every set, partly so that players can build decks from the booster boxes they buy, and there are new Saiyan and Namekian cards within the set, then every set MUST have, among its main personalities, characters that can allow you to play Saiyan and Namekian cards.

Let's back up a moment. For the purposes of considering what's part of a set, we're going to consider the starters that coincide with a large set part of the set. This is because large sets may not be constrained to having both a saiyan and a namekian among the few-number of characters within the booster portion of the set. Look at set 1 not containing a Namekian to build a deck around. 

This is amusing to consider when part of the reason for masteries in Set 1 was so that they can allow a player to build a deck, but a Namekian style mastery along with the Namekian style cards would be useless without a Gohan or Piccolo purchased from the starter.

So, for including saiyan characters in sets, luckily, there are a ton of saiyans to focus on from the Dragon Ball Z universe, so each set that releases is definitely not going to find itself in a shortage of saiyans to choose from to fill in the saiyan slot.

Namekians are the weak point of the goal of including at least one Namekian character every set. The bread and butter are Gohan and Piccolo. The first set already used up both Gohan and Piccolo, so featuring either one of them in Set 2 would be too soon for repeat main personality cards of them. Nail saved the day for Set 2. 

But now, what about Set 3? That depends on what story, or saga, we're in when we get to Set 3 - and this is something we know for sure: Garlic Jr. Saga

We know this "for sure," because of a theory I have: the card art theory.



Gohan, Don't Believe Me


The theory I have about the third set being based on Garlic Jr. saga and what characters will be featured as main personalities or allies is based upon the card art of the previous set. So, for Set 2, the card art in Set 1 contains clues as to who was going to be in Set 2. For Set 3, we look at Set 2. The theory also relies upon HOW OFTEN a character appears within the art of the cards for a particular set. So, what I did was gather some data.

The data I gathered is this: how many times does a particular character show up within the art among every single card within a card set EXCEPT for the following cards: main personality cards, ally personality cards, named cards, and promotional cards. 

This is so that the numbers are not thrown off by the obvious: of course Goku is going to appear within the art of the Goku personality cards, Goku ally cards, and Goku named cards. And most promos are just doubling up on whatever was depicted in the card art before (Trunks' Sword Slash shows the "before and after" of the same scene involving Trunks and Frieza, for example).

Here's what I found:

Set 1Set 2
Goku5615
Gohan3826
Vegeta406
Trunks8
Krillin2519
Tien2
Chaozu4
Yamcha44
Puar11
Chichi37
Bulma83
Master Roshi75
Yajirobe5
Ox King1
Baba1
Launch3
Maron4
Korin1
Piccolo3327
Nail4
Dende4
Guru4
Kami6
Mr. Popo3
King Kai31
Bubbles31
Nappa12
Raditz9
Frieza535
Zarbon4
Dodoria51
Captain Ginyu6
Guldo5
Recoome3
Burter4
Jeice21
Garlic Jr.16
Spice4
Vinegar1
Mustard3
Salt3

Keep in mind that these numbers are not perfect due to instances where I couldn't tell which character was featured in the art, like obscure images that could be Goku/Yamcha/Raditz/Vegeta (and I haven't memorized every single scene in the Dragon Ball Z anime). I also may have miscounted slightly when counting characters in card 

Now, take a look at Nail, Raditz, Tien, and Nappa. Each of those characters were main personalities in Set 2. They were found in the art of cards in Set 1, yet, they were not present in Set 1. These four guys then went on to get their own main personality cards and named cards in Set 2. Yet, conveniently, for every single one of them, there is no other card art within the set that feature any of these characters. Pretty odd, considering they're the stars.

That is, unless there's another phenomenon going on: previewing what's going to appear in the next set. In this case, there is now card art of Garlic Jr., Spice, Vinegar, Mustard, and Salt. NONE of these characters are main personalities or allies in the Panini reboot of the game. ...that's because they're coming in Set 3.



Gohan Solo


So, assuming you also believe this card art theory to be true, too; let's run with it and analyze who might be coming in Set 3:

There were a TON of Goku cards in Set 1. Makes sense, since he's the hot stuff to focus on for the premiere set. However, in Set 2, there's SIGNIFICANTLY less Goku. Not zero Goku art, since that's hard to do when there's so much good Goku source material for certain card concepts. But enough less Goku to inform us that there will NOT be Goku in Set 3.

Running with the same reasons, Vegeta and Trunks won't be in Set 3 either. Curiously, though, Gohan has a STRONG number of times he's in the card art of Set 2. Oh, yes - because he's the hero of the story of Garlic Jr. That's great, because Gohan can fill in for either Saiyan or Namekian as a main personality in Set 3.

But let's not forget our friends who, like Garlic Jr. and the Spice Boys did, have suddenly appeared in curious fashion in numerous pieces of art in Heroes & Villains - Kami and Mr. Popo. Some of you may think, "Wait, does that mean Kami is going to be the Namekian main personality for Set 3?" Not necessarily. There's a LOT of Piccolo art in Set 2.

This also makes sense since Piccolo and Gohan were one of the main fighters during Garlic Jr. Krillin also had a hand in aiding the Z Warriors, and he's in a lot of card art.

So, it could make sense that these would be the following main personalities of Set 3:
Garlic Jr.
Gohan
Krillin
Piccolo



(For the record, I'm assuming the third set is an expansion set with four main personalities since I don't think Panini is going to have changed their usual pattern for Set 3, including, sadly, too many MP and Ally cards in an expansion set.)

But I can't say for sure whether Krillin and Piccolo are going to be main personalities. I am dead sure of Gohan because Gohan is a saiyan, and if we follow the card art theory: he is the only saiyan who has any decent number of depictions within card art. And if we must have at least one saiyan personality per set, Gohan is our saiyan MP representative.

Now, based on the card art numbers above, I can also believe if this were among the choices:
Garlic Jr.
Gohan
Piccolo/Kami (Namekian)
Krillin/Chichi/Mr. Popo (Other)

Personally, I'm betting on this: Garlic Jr., Gohan, Krillin, Piccolo

On a side note, a reasonably awesome path (that I don't believe will happen) for Set 3 personalities would be:
Garlic Jr.
Vegeta (Hero)
Kami
Mr. Popo



This way, there are no "repeat characters" as Vegeta would be a hero for the first time in this set, which is backed up by the Focused Assault "Heroes only" card. I don't think he'll appear based on the card art theory in terms of numbers, but it's certainly a good direction - just not one Panini decided upon. At best, a hero Vegeta ally will appear in Set 3. Otherwise, no appearance at all. Besides, it's really confusing to also have Saiyan Grab, too; which is "villains only."

Part of my betting on Krillin being in Set 3 is because of my guesses for future sets and how there's only so much room to fit characters - including Krillin. And Krillin is so much more important in Garlic Jr. Saga than he is at other times during the series. And he appears in so much card art in Set 2. And there's Maron - that girlfriend he had.

Maron curiously shows up in a decent number of cards in Set 2. I personally think she'll be an ally personality who gives extra benefit to Krillin like the Piccolo ally did in Heroes & Villains for Gohan.



Gohan, Be My Guest


Let's talk a little bit about allies. First, here's another table:

AlliesSet 1Set 2Set 3
TienGokuKami
ChaozuGohanMr. Popo
YamchaVegetaMaron
BulmaTrunks Master Roshi
ChichiKrillin
NappaPiccolo
BurterFriezaSpice
JeiceDodoriaVinegar
GuldoZarbonMustard
RecoomeCaptain GinyuSalt

There's going to be 10 allies in Set 3, mirroring Set 2 and Set 1. Garlic Jr.'s Spice Boys will definitely be allies.

Based on the card art theory, there's definitely going to be at least these: Kami, Mr. Popo, Maron, and Master Roshi. Bulma, Chichi, and Yamcha have all been allies before - but not villain allies. They get affected by the black water mist. So I wonder if we'll see villain ally versions of these characters. Perhaps not, and we'll see new characters instead like Yajirobe and Hero Vegeta.




Keep Calm and Gohan


Let's get back to Gohan. Gohan is a fantastic tool to use in terms of main personalities included in future sets.

He can be Saiyan or Namekian. And there's a rule I believe in when it comes to filling in the Saiyan and Namekian slots for main personalities for each set - Gohan can't be the only one filling in for both. The set Gohan appears in as a main personality, he must have at least one other Saiyan or Namekian accompanying him, whether it's Piccolo or someone like Trunks.

Gohan also grows up throughout the series and has many memorable moments or attributes to him, whether he's a kid, a Super Saiyan 2 defeating Cell, or The Great Saiyaman. Gohan has many reasons story-wise to come back many times in the game - and he's also go great gameplay set needs reasons for him to return.

I think what this comes down to is that Gohan will be in roughly 1 out of every 2 sets that is released. One possible path is that Gohan will appear in sets 1, 3, 5, 7, etc. For example, I say "roughly," because he might be in Sets 1, 3, 4, then 6, then 8.

Gohan will appear many times and fill in for Namekian as a main personality where Mr. Piccolo cannot in certain sets. And as a saiyan in the rare circumstance that all the other saiyans are not available - like Garlic Jr. Saga.



Time to Gohan


Here are a last few things:
  • This article is purely speculation
  • Only Gohan and Garlic Jr. I'm confident are going to be Main Personalities
  • "Garlic Jr. looks kinda Namekian! Maybe he is the Namekian slot?" The old DBZ TCG didn't treat him as a Namekian, and I don't think Panini will change that.
  • The card art theory is something I made up and may become unreliable as more card sets are released and Panini evolves its process
  • Here are a few references that relate this article:
While we are still a while away from revisiting the existing MPs, you’re likely to see something along the lines of a Hero Vegeta down the road. I wonder which MPs are good candidates for alternate alignments – Vegeta, Piccolo, Android 18, Buu, hmm…
Source: https://paniniamericadbz.wordpress.com/2015/01/20/z-warrior-mailbag-1202015/ 

The only current MPs that use Namekian Knowledge Mastery are Piccolo, Gohan, and Nail. There are other eligible candidates that might be released in future sets, and they will be more clearly defined in the rulebook.
Movie characters will indeed show up in future sets, perhaps even sooner than you think…
Source: https://paniniamericadbz.wordpress.com/2015/04/10/z-warrior-mailbag-a-bright-future-and-box-winners/ 

The potential inclusion of a subset is requested frequently, so it’s definitely something we have to consider. As far as Garlic Jr. specifically…you’ll have to wait and see!
Source: https://paniniamericadbz.wordpress.com/2015/02/24/z-warrior-mailbag-calm-before-the-storm-2/ 

'til next time!