Sunday, June 2, 2013

Daily Card Redesign #153: Frenzied Tilling

Daily Card Redesign is a daily Magic: The Gathering design exercise where I randomly choose a card for the scenario of it being scrapped late during its own set's development. I design a replacement card that uses the same art, is the same color(s), is the same rarity, and has a name that, alphabetically, keeps it within the same collector number for the set.

ORIGINAL:


REDESIGN:


It's a bad card, I know. But perhaps this bad card should exist. Not the name necessarily (but a name that still evokes that there's something going with a pair of creatures - I like that the word "pair" can warrant the otherwise-arbitrary number of "two"), but the rules text itself. There have to be bad cards in the game, and this could be one.

There's two creatures in the art, and we don't want to repeat destroying land. So, instead of focusing on destroying land, we focus on what the creatures themselves are like. They're in a frenzy. What would represent that? Haste and trample. Being green and red fit this perfectly.

There's scenarios where you could have made a couple tokens you want to attack with immediately. Perhaps a couple Elephants, Beasts, or Dragons. And it's always nice to give trample to that 7/7 without trample.

And, for common, giving two creatures two different abilities and nothing else like power/toughness boost or drawing a card seems pretty fitting.

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