Ah, Necropotence. The enabler of that famed Black Summer that was before my time.
Redesign:
I never figured out who or what is depicted within the art of Necropotence. Is that supposed to be what a planeswalker looks like when they're powerful in the ways of death magic? Or is that Death itself with its hand granting you its services?
I decided I liked the fact that the subject represents Death. And the hand raised with swirly magical effect is your soul being taken by Death. I wanted to go for a flavor that had you making a deal or contract with Death to help you out of dying. In exchange, your soul.
I wanted to capture the flavor of what it meant to be a planeswalker without a soul. But, in the end, I decided on this simple effect above. You get to take just one more turn of yours before losing. In exchange, you're protected until then.
I have no idea what the appropriate mana cost should be. So I made it the same cost as a Time Warp. It's essentially granting you an extra turn - since you were supposed to lose before you got the chance to have that additional turn.
By the way, wondering about a planeswalker losing its soul made me wonder what it'd be like to sacrifice or otherwise lose your spark. Do you die? Or do you become an ordinary creature?
No comments:
Post a Comment