Daily Card Redesign is a daily Magic: The Gathering design exercise where I randomly choose a card for the scenario of it being killed late during its own set's development, and I design a replacement card that uses the same art, is the same color, is the same rarity, and has a name that, alphabetically, keeps it within the same collector number for the set.
Redesign:
I originally was going to do a version of Go for the Throat but with the clause that is usually found in Ice Age of "Draw a card at the beginning of the next turn's upkeep." However, in an environment where there isn't a prevalence of artifact creatures, it would have been too powerful. So, I decided to go for a sorcery speed version. Not as good as Dark Banishing.
Also, it's a flavorful representation - Death is coming for the creature, and the creature is doomed for sure. So, I put the death at the beginning of the next turn's upkeep, too. The card that is drawn can be represented as the "soul" that Death collected from this creature dying.
Boom.
Psst, Dark Banishing is in Ice Age. ;-)
ReplyDeleteI was aware. =) And I still thought it a good idea at the time to include this card, too. Upgrade from 1 damage to this slow death is all cool, right? =B
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