Redesign:
Apparently, white does a lot of destroying in Portal Three Kingdoms. Usually white has its Pacificism-like effect but that can't exist within this set. So, replacing this destroy effect, I did so happily with a tap effect.
The art was meant to show that there was a death that occurred. From the art, I'm choosing to not focus on the fact that a death happened - I'm focusing on the grieving that occurs. I, at first, wanted to make sure that a creature died in the turn in order for you to be able to tap the creature. But, I decided I was making this too complex to go along with inability to untap. The grieving doesn't have to have a specified cause, but it makes sense that a creature would take a "time out" in order to properly grieve before returning back to do battle.
I originally wanted to do an Excommunicate effect, but blue already had that in Portal Three Kingdoms in the form of Forced Retreat.
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