Monday, October 29, 2018

#Moxtober 28: Gift

During the month of October is #Inktober! Each day has a single-word prompt, but instead of inking something, I design a Magic: The Gathering mechanic to fit the word. This is called #Moxtober.

(#Moxtober was previously named #Meltober, named after "Mel", the more mechanically-inclined counterpart to "Vorthos" of the aesthetic profile spectrum.)

Day 01: "poisonous"
Day 02: "tranquil"
Day 03: "roasted"
Day 04: "spell"
Day 05: "chicken"
Day 06: "drooling"
Day 07: "exhausted"
Day 08: "star"

Day 09: "precious"
Day 10: "flowing"
Day 11: "cruel"
Day 12: "whale"
Day 13: "guarded"
Day 14: "clock"
Day 15: "weak"
Day 16: "angular"
Day 17: "swollen"
Day 18: "bottle"
Day 19: "scorched"
Day 20: "breakable"
Day 21: "drain"
Day 22: "expensive"
Day 23: "muddy"
Day 24: "chop"
Day 25: "prickly"
Day 26: "stretch"
Day 27: "thunder"

Today's prompt is: "gift"

You can give yourself a gift (treat yo self) or someone on your team a gift. But nobody knows what it is until you open it. And then you gotta use it right away before the turn ends. A tension of "when should I reveal this?" A different execution of red's "impulsive draw."

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